Now in its second year, Digital Campus is set on a bigger platform with the introduction of its ASEAN edition. Digital Campus’ DC WeCode International Competition Finals saw 36 schools from Malaysia, Indonesia, Vietnam, and the Philippines, comprising a total of 134 students, enter the arena that was Universiti Teknologi Malaysia with the challenge of coding the best program.
The students participated in 3 categories: Freshman (ages 6-9), Sophomore (ages 10-12), and Executive (ages 13 and above). Those in the Freshman category were required to develop a creative story while those in the Sophomore and Executive categories had to create a game application.
These contestants won their right to participate in the finals on 23rd November, when a total of 2359 students from primary and secondary schools put their coding skills to the test in their respective home country’s National WeCode Competition.
Digital Campus is a collaboration between Youth on Unity (Y.O.U) and Eduspec Holdings Bhd. It is a multi-tiered platform for youths to learn and develop their creativity and innovation via digital education in order to apply that knowledge in real life.
“We hope that this will be the spark to ignite the interest and passion of what is to come and that the students will continue to apply the knowledge they have gotten to create their own apps and programs. Life is a race and a competition, so by virtue of their participation, they stand on good stead,” said CEO of Eduspec Holdings Bhd, E H Lim.
Prior to this event, students of various ages flocked to the Digital Art and Animation Finals which was held at Jakarta, Indonesia on 7th November and the Robotics finals at Ho Chi Minh City, Vietnam on 29th November.
A cutting-edge Science, Technology, Engineering, and Mathematics (STEM) Computer Science and STEM Robotics curriculum brought in by Eduspec in collaboration with Robomatter and iCarnegie Global Learning was introduced to national schools in October in an effort to meet the demands of the continual advancement of technology. Developed by a US research team with resources obtained from the No.1 School of Computer Science, Carnegie Mellon University, the program covers Computer Science and coding following a learning-by-doing pedagogy.